Just a quick update for what’s been happening here.
Build 3019 is available on the Release Channel as well as the Dev Channel. It is mostly similar to 3018 but contains a number of cleanups and bugfixes.. The full changelist is available on the Update Center. It is also now the version available to Basic Edition users, finally bringing all WM users up to date with the changes from the last couple years. No longer will Basic Edition customers be stuck running 2.3.7!
Speaking of which, the website has also been refreshed to be simpler, cleaner, and more modern, as it had gotten woefully out of date. A few things still need to be added back; Instead of hard-coding them, I’m hoping to introduce a Wiki to use for authoring documentation, which will help keep especially things like workflows to 3rd party applications up to date.
Finally, the installers for World Machine are now code-signed, eliminating the ominous “Unknown Publisher” warnings that Windows issued previously.
So, what’s next? Here’s what’s on tap for the immediate future:
The next build or two of World Machine will be focused mostly on cleaning up bugs and issues discovered in the latest builds.
Keep contributing your crash reports, as they are a major help in stamping out serious issues! I’m also looking at adding some small scale improvements sometime in the next build or two, such as:
- Tweaks to how the Slope Selector functions
- A new “Copy/Paste Device Settings” command, that lets you copy settings from one device to another while preserving the destinations network connections.
We’re looking at approximately an April time frame for the next feature release.
After some reflection, the approach that we’re going to follow this year is to group changes such that each major feature release (those that get a new codename) will be related in some way. This makes communication much easier than when the changes are scattered about to a dozen systems at a time.
I’m excited for what will be coming: Among other things, it involves some of the experimental work from 2016 finally reaching fruition. More to come on this as we get closer 🙂