I wanted to talk briefly about a very popular but often unmentioned use of World Machine: Taking low resolution real world DEM files and creating something with more detail suitable for use in art or simulation. This is one of the areas that I think could definitely use a tutorial! For an example of the […]
Hi folks, 2.3 is just about ready to be kicked out the door. A few last minute bugs have been found in the release candidate, but other than that everything is a go. I am putting the last pieces together to get the final release out very soon.