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World Machine Development News World Machine Pro Development

Bug fixing Update

Hey folks, There’s been lots of progress made since I posted here last. Bug fixing has been going along well — I’ve finished fixing and verifying several of the most important areas, specifically the tiled input and output and regular input and output systems. There are essentially two main areas that I’m working on still […]

Categories
World Machine Development News World Machine Pro Development

Bugfixing, et al

This last week and the next several are devoted purely to bugfixing. My goal is to have tamed nearly all quirks, and have all functionality at its full level, by the end of that period. At that point we’re very, very close to release. Just documentation and a few other things and then we’re ready […]