Since the cat is now out of the bag in terms of VDM terrain, I figured I’d share a quick post with a few more examples as I work on getting things ready for the dev release! Here’s a test world I’m currently working on to resolve some issues with the VDM Repair device. One […]
Category: Day to Day
Just a quick update to mention that work is proceeding, although the feature branch is slightly lagging as more time has been put the last few weeks into another bugfix release which will be out shortly. I’ve also been investigating some intriguing new devices that would provide additional terrain shaping abilities. Too early to talk […]
Hi folks, 2.3 is just about ready to be kicked out the door. A few last minute bugs have been found in the release candidate, but other than that everything is a go. I am putting the last pieces together to get the final release out very soon.