Between broader design issues, I’ve been finishing off bits and pieces of different functionality; specifically adding RGB import support to the tiled File Input device (its already inside the regular FI device), finishing off the Coverage Device, adding a couple new shapes to layout mode, and some other small changes.

User-interface issues are something that I spend a lot of time on; although World Machine can be sometimes confusing to a novice because of the graph-based interface, I’ve put a great deal of time and effort into making it streamlined to use once you understand the principles. For all of the new functionality being implemented I want a similar elegance; this takes up alot of time futzing around trying out different interface possibilities.
On the plus side, I can “back load” alot of these issues towards the beta test rather than the alpha; The focus in alpha is just to get the functionality there, no matter if its the most easy to use. Once its in, its alot easier to play around with different interfaces.