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Day to Day Dragontail Peak World Machine Development News

Random experiments

Since the cat is now out of the bag in terms of VDM terrain, I figured I’d share a quick post with a few more examples as I work on getting things ready for the dev release! Here’s a test world I’m currently working on to resolve some issues with the VDM Repair device. One […]

Categories
Dragontail Peak World Machine Development News

Beyond Heightfields

I think we need to jump straight to the marquee feature for Dragontail Peak that I’ve been working on for the last two years. 🙂 Simply this: for the first time World Machine will be able to generate and manipulate non-heightfield terrain! There’s a lot to talk about here. 🙂 And the details should go […]