GDC was a whirlwind! It was great to meet a lot of longtime World Machine users and put some faces to names, as well as connect with new folks. I got a lot of great feedback about what people are hoping to get out of their terrain software.
This week has been a slow return to normal. I’m making small tweaks and fixes to ‘Alpine Lakes’, including tracking down some issues that have affected a couple folks activating with the new license manager.
Have you gotten a chance to play with 3025 yet?
Encounter any issues, or have anything not work the way you want/expect? I’d love to continue polishing the new features before they drop to Release. Email me with your thoughts, or post to the comments here.
For example, a few small improvements that are in-progress include:
- We forgot to package the Water Output macro with the initial release. Oops! You can get it here for now if you’re missing it.
- Allow the Erosion and Thermal Erosion devices to accept water in their sediment removal inputs
- Improve erosion’s ability to treat areas masked by water as permanent (stay at the input height)
- Have Mesh Output accept the water datatype and just Do the Right Thing for export.
There’s going to be a lot of continued iteration in the future on the new features exposed in Alpine Lakes. Expect a followup build 3026 once some of the above issues are ironed out and more feedback is incorporated.
Simultaneously, the Help Center should continue a slow march towards full documentation of all the new devices and features. It takes a lot of work to write good docs, but I’ll do my best.
Until next time!