Yesterday I released 2.3.3, which marks the third revision to WM since the 2.3 release… which itself occurred only 2 months ago. I’m very satisfied with the new pace of progress! There are many reasons for it, a few of which I will detail below. But more than anything else, this characterizes how I really […]
Category: World Machine Development News
Development News concerning World Machine
Its time! World Machine 2.3 Final is now released. 2.3 is now available on the upgrade site at http://update.world-machine.com. There are some seriously awesome improvements and compelling new features, not to mention a whole slew of bugfixes. On the flip side, perhaps sometime soon I will post a postmortem on 2.3 — on the whole it took […]
I wanted to talk briefly about a very popular but often unmentioned use of World Machine: Taking low resolution real world DEM files and creating something with more detail suitable for use in art or simulation. This is one of the areas that I think could definitely use a tutorial! For an example of the […]