Categories
World Machine Pro Development

Texturing w/ Roads

Hi guys, Just wanted to post this image which I thought demonstrated a use of mask outputs that I haven’t seen much of yet. I’ve created a basic terrain, eroded and then placed a road into the terrain via a spline path. What’s interesting, is that I’ve then looked at the terrain before and after […]

Categories
World Machine Pro Development

Graphics Bugs

Been working on fixing numerous display bugs lately — one of them turned out to actually be an ATI display driver issue that was fixed in an update, the other another strange driver quirk with a viable workaround. Graphics compatibility vs performance has always been a challenge, as a content tool WM is sometimes run […]

Categories
World Machine Pro Development

Beta-2, Layout View tidying

Beta-2? Beta-2 is accumulating a nice set of bugfixes, most of which were NOT introduced in Beta-1 which is nice. I have had an isolated report of a crash issue in B1 which I have not had replicated or further information about. Layout View I’m right now going through and fixing some minor irritating issues […]