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World Machine Pro Development

Components..

I’ve finally gotten a chance to turn my attention to quickly bringing Explorer Mode up to date with the WM 2 featureset. Some things are not necessary any more, like the ability to set the renderquad from Explorer — you’re better off exploring and then flicking into layout view to precisely define the boundaries. However, […]

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World Machine Development News World Machine Pro Development

Colored Lightmaps

Just as a “cool picture” post I thought I would throw up an example of using the colored lightmap option to assign different shades for sunlit and skylit lighting:

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World Machine Pro Development

Official WM2 Features Online

I’ve just modified the main website to include a link to the WM 2 Preview Tour. I’m hoping to have a release date to provide soon as well, but I need to get a couple of the most complex issues fixed first before I can provide a firm ETA!