I wanted to talk briefly about a very popular but often unmentioned use of World Machine: Taking low resolution real world DEM files and creating something with more detail suitable for use in art or simulation. This is one of the areas that I think could definitely use a tutorial! For an example of the […]
Hi folks, 2.3 is just about ready to be kicked out the door. A few last minute bugs have been found in the release candidate, but other than that everything is a go. I am putting the last pieces together to get the final release out very soon.
Hi folks, Just wanted to mention that code changes are essentially complete for 2.3. I was originally hoping to have it released by Christmas time, but it looks like it will slip that a little bit. Mostly, because I am trying to include some additional resources such as new macros and example files. Many of these reflect […]