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Mar 1, 2017
Downloads : 5186
Rating : 50
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Textures
by: Boris Schmidt (uploaded by)


Lightdome Ambient Occlusion
Aug 15, 2016
Downloads : 10277
Rating : 79
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Textures
by: Maximilian Spiekermann (uploaded by)


Realistic scottish themed overlay for WorldMachine with splatmap output.
May 28, 2015
Downloads : 14592
Rating : 58
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Textures
by: Devin Olsen (uploaded by)


Build Professional Terrain Colormaps Quickly
Apr 12, 2015
Downloads : 8950
Rating : 50
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Textures
by: Jugbot (uploaded by)


This macro helps make the necessary maps for the game Medieval Engineers
Feb 4, 2015
Downloads : 12478
Rating : 63
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Textures
by: unknown (uploaded by)


Easily create variations of color across the terrain
Dec 1, 2014
Downloads : 13081
Rating : 50
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Textures
by: PenguinMike (uploaded by)


A macro that will give your terrain the texture and coloring of coastal plains.
Jun 9, 2014
Downloads : 18693
Rating : 75
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Textures
by: e2clipse (uploaded by)


This macro will give you a nice look, straight out of a book!
Jun 5, 2014
Downloads : 14467
Rating : 63
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Textures
by: e2clipse (uploaded by)


This macro gives you a nice snow coverage and has alot of controls.The preview has no diffuse!
May 30, 2014
Downloads : 15406
Rating : 70
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Textures
by: World Machine (uploaded by)


Easily create quality splatmaps from a terrain
Nov 13, 2013
Downloads : 12702
Rating : 63
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Textures
by: Abaldridge credit adamgoodrich (uploaded by)


A macro that converts height fields to a splat map.
Nov 13, 2013
Downloads : 10687
Rating : 50
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Textures
by: Abaldridge credit adamgoodrich (uploaded by)


A macro that converts height fields to a splat map.
Sep 20, 2013
Downloads : 12657
Rating : 63
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Textures
by: Hotshot / PadL (uploaded by)


The edited version of UDK Layers for World Machine v2.2
Sep 14, 2013
Downloads : 20649
Rating : 72
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Textures
by: Ecke (uploaded by)


Extended Overlay
Dec 5, 2012
Downloads : 14049
Rating : 70
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Textures
by: Hotshot (uploaded by)


Output Layers to UDK Landscape System
May 27, 2010
Downloads : 52140
Rating : 86
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Textures
by: nikita (uploaded by)


Creates a coastal texture from/for your heightfield.
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