To help you generate procedural worlds and CG landscapes
World Machine has allowed me to quickly and efficiently create massive game areas both terrestrial and otherwise. The feature set and work flow get better with each release. A must have tool for any environmental artist.
I have used World Machine on a number of film projects and find it an invaluable asset for environment creation.
World Machine was instrumental in creating the terrain for our Supersonic Sled demo. We needed a very large landscape and wanted something natural-looking but with enough control that we could place canyons and hills exactly where needed. World Machine handled all of that beautifully.
World machine gives us the power to create very realistic terrains in a short amount of time. Its node based structure allows us to edit the look of our terrains in an almost real time fashion, allowing us to change our levels very quickly. Its erosion filters are the best I have seen but also give a lot of control over the final look. i would recommend this to any development studio that needs very realistic terrains, quickly!
I have been using World Machine since version 1.25 and haven't found anything else that can compete for ease of use, versatility and stunning results.