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World Machine Development News

Build 3026

Build 3026 is making progress and should be released in the next week or two; it will likely also be the ‘Alpine Lakes’ release channel version. Erosion now plays nicely with river systems, bugs have been squashed, and the ability to pin/edit the headwaters of your rivers introduced. But along the way, I encountered a […]

Categories
World Machine Development News

Friday update

Happy friday everyone! Here’s a bit about what’s in progress here at WM. I’m going to talk first about some updates to Alpine Lakes that are coming down the pipe. Thank you for everyone who wrote in with any issues they ran into with build 3025! I think most of the license-related hiccups are out […]

Categories
World Machine Development News

After the Storm

GDC was a whirlwind! It was great to meet a lot of longtime World Machine users and put some faces to names, as well as connect with new folks. I got a lot of great feedback about what people are hoping to get out of their terrain software. This week has been a slow return […]