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World Machine Development News World Machine Pro Development

Workin’ with colors

I’m working on getting the feature set of Layout Mode finalized for the end of alpha testing and the start of beta. It’s getting fairly close! Probably within the next week or so I’ll make a post showing off some of Layout Mode. In the meantime, I’ve also enhanced a few other areas. RGB support […]

Categories
World Machine Development News World Machine Pro Development

Exclusive New Device Sneak Peek

Alpha-2 went out to the testing group late last week. The GUI is getting closer to final quality, although there’s still a few huge things left to get done. Functionality-wise, for Pro there is of course a slate of new devices that will make an appearance. I want to talk briefly here about one of […]

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Random Musings

Terrain Types and Macros

There’s been some talk lately on the forums about creating a library of terrain types in the form of macros. This is something that I’ve wanted for a long time; I think it would be immensely useful to have a standard set of macros that can help move things upwards one large level of abstraction […]