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World Machine Development News World Machine Pro Development

Development Dead-Ends

When creating new features and improvements, it’s inevitable that some just don’t turn out. Maybe it doesn’t work as well as it needs to, or isn’t as effective as hoped, or just plain doesn’t work. You end up with a lot of time invested in a dead-end development wise. I’m used to dealing with these, […]

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World Machine Development News

Let it Snow

For WM 2.0, there will be an expanded set of Natural Filter operators. I already mentioned the Coastal Erosion device. The Thermal erosion device is planned to be made newly useful, along with a few additional ones: Introducing the Snow device. I’ll let the pictures speak for themselves. 🙂 All of the above images use […]

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World Machine Development News World Machine Pro Development

WM2.0, Progress, and Polishing

Much of the work over the last week has been focused on user interface issues. This is an area that it’s possible to make rapid and daily progress on, which is a huge plus — to be able to check off three to four tasks on the todo list every day is gratifying. Sometimes it’s […]