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World Machine Development News

State of the World (Machine) 2017

Hi folks, It’s been quite a long time since the last post here! The latest development build (3014) of World Machine isĀ available today, and that will be a whole topic of its own. Briefly, the two most notable and immediately useful new features are a major reworking of the River device to fully support multiple […]

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World Machine Development News

Undo Support? Could it be?

Yes. Riverpreview 2 should be out tonight and includes a basic undo/redo stack. You’re welcome. šŸ™‚ It also fixes a number of other issues that have been found so far.Ā Let me know if you run into any problems, including actions that are not undoable, etc. Further afield, there’s some very exciting new potential features coming […]

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World Machine Development News

A few more things on Erosion

I mentioned in the last postĀ that there are several improvements to Erosion coming, including a hardness input. But that’s not the only improvement.. Better Masking The mask input on Erosion previously did a simple alpha-blend between the results and the input. This is.. adequate.Ā One consequence is that the mask is not actually used to guide […]