The primary purpose of the Development Diary is to keep interested users up to date on what’s happening in the world of World Machine. News about upcoming versions, random musings and ideas, a look at what I’m currently working on, and occasionally some random off-topic rambling are all likely subjects of conversation.

So hook up an RSS feed, and welcome aboard. 😉

3 thoughts on “About”

  1. Hello guys,
    Great job with this new feature. WM is an incredible tool. I started to learn how to use because I need some wonderful terrain for a game I’m developing. Just wanted to ask if there’s any chance the river itself could be exported, or maybe some mesh above the ground that we could use as the river, or any other method? There are no tools today to create such things and I guess this could be a real breakthrough. Thank you.

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News, Ideas, and Random Musings by the author of World Machine