Professional Edition

Designed for the busy environmental artist, the Professional Edition lets you build massive worlds, faster.

The Professional Edition is also available in a convenient site-license to eliminate license-management hassles for your team.

Slash build times

Every core you own goes to work, on the build and in the viewport.

World Machine Professional can use the full potential of your many-core workstation. Even with dozens of cores, performance scales efficiently.

  • Final asset builds utilize all available CPU power
  • High-resolution displays are fully interactive within the UI
  • AVX-512 compute support doubles the build speed of select devices
Multicore rendering visualization

Create vast tiled environments

Modern open worlds are far too large to hold in memory at once.

Break the world into smaller tiles and only the region in play has to be in memory, so the world can carry far more detail than the machine could otherwise hold. The Professional Edition eases the pain of maintaining these tilesets.

Tiled terrain build
Tiled export

World Machine exports any world you have built as a tileset, with one click. Build any resolution you desire. Need 300 GB of data? No problem.

Tiled builds carry every datatype you need:

  • Heightfields
  • Bitmaps
  • Masks
  • Splat-maps
  • Normal maps
  • Meshes

Not just for export

You can also load and edit your already-created tilesets with the Tiled File Input device. A multi-resolution caching system holds each set of tiles, so you can edit a world far larger than memory as though it were a single file.

Importing one is a single step: point it at any one tile and World Machine finds the rest of the set and brings it in, with either upper- or lower-left origin to match how your engine numbers them.

Tiled file input

A long build that fails isn’t lost

The real cost of a very large tiled build is the hours in it. That is exactly why a failure partway through used to hurt so much.

  • Resume, don’t restart: a build that goes wrong can pick up where it stopped. The tiles already finished stay finished.
  • Incremental merging: tiles assemble as they complete, so the output keeps pace instead of waiting on one long pass at the end.

Easier workflow

Features that help you work within World Machine and integrate with your process.

Multiple monitor support

Put the 3D view on one screen and the graph on another. Workspaces remember which panel sat on which monitor and restore the arrangement next time you open the app.

Multiple monitor support

Sessions and snapshots

Keep the entire edit history of your project in a session file on disk, maintained between sessions. Deep historical tracking and undo/redo, and you can keep the build results for those versions at the ready for comparison too.

Scripting & automation

Generate World Machine assets from inside your existing build pipeline. Script files drive world generation from the command line: resolution, world extents, or specific tiles, all controllable without opening the app.

Recent releases made this a real workflow rather than a hook:

  • A proper script editor in the app, instead of authoring blind and running a file
  • Variable templating: pipe values into output filenames with <var:name>, so a batch run doesn’t overwrite itself
  • Build commands export automatically, so a scripted build produces its assets without a separate step
  • A built-in console (~) for driving World Machine directly while you work out what the script should say
<automation version="WMP2.0A">
  <echo text="Beginning Example Script"/>
  <section name="Normal Build">
    <load file="example_script.tmd"/>
    <build mode="normal"/>
  </section>
</automation>

Purchase the Professional Edition

License by the seat or for a studio location. Choose your licensing below and get started building worlds today.

Studio Site License

Comprehensive licensing at a single location

$1999 USD · one-time

  • Everything in Professional, plus:
  • Unlimited workstation installs for a fixed price*
  • Licensed to a specific physical location

*Covers all workstations at one physical address.

Details about your purchase

All major credit cards and PayPal accepted. Secure processing via PayPal, the industry-leading online payment platform.

We email your license key within one business day of order confirmation.

Delivered by direct download, so no physical media is required.

Includes one year of support and free updates. Extend afterward for continued access to the latest features.

View EULA licensing agreement

System requirements

World Machine runs natively on Windows, macOS, and Linux.

Minimum

  • Windows 10 or later
  • macOS 13.3 Ventura or later
  • Linux with glibc 2.34+ (Ubuntu 22.04, RHEL/Rocky 9)

Recommended

  • Modern AMD or Intel CPU. At least quad core with AVX2
  • Dedicated AMD or NVIDIA GPU
  • 16GB system RAM minimum

Not sure? Download and run the free Basic Edition to check your system.