{"id":29,"date":"2006-05-17T22:12:35","date_gmt":"2006-05-17T22:12:35","guid":{"rendered":"http:\/\/world-machine.com\/blog\/?p=29"},"modified":"2006-05-17T22:12:35","modified_gmt":"2006-05-17T22:12:35","slug":"sketch-shapes","status":"publish","type":"post","link":"https:\/\/www.world-machine.com\/blog\/2006\/05\/sketch-shapes\/","title":{"rendered":"Sketch Shapes"},"content":{"rendered":"<p>A few things:<\/p>\n<p>As far as new functionality goes, I&#8217;ve finished implementing the Mesh Output device. Currently it does NOT create optimized meshes, although that is planned. Even so, combining a lower-tri count mesh with a generated normalmap for the terrain can produce the appearance of quite a high detailed terrain if your engine supports such things.<\/p>\n<p>The bulk of the time has been spent working on Layout-related things. The Alpha1 release had a rather rudimentary UI that was really intended only to expose the functionality that needed to be exposed. That UI has now been refined to what will probably be it&#8217;s end state. The new Layout UI is (in my opinion) the best of both worlds, giving you a simple, uncluttered view to work in&#8230; when we hit Beta I&#8217;ll start releasing UI screenshots, but until then you&#8217;ll have to take my word for it. \ud83d\ude42<\/p>\n<p>I&#8217;ve added two new Shape tools that will be in Alpha-2. The <em>Sketch Poly<\/em> and <em>Sketch Line<\/em> tools. As their name implies, all you do is draw with the mouse to define enclosed shapes\/paths. These are damn cool! They certain give you a lot of the &#8220;painterly feel&#8221; to creating terrain shapes and masks without storing anything but vector data. In addition, it&#8217;s quite nice to be able to make a shape and then tweak the vertices so that it looks just right.<\/p>\n<p>There&#8217;s lots of layout-related stuff left to do this week and next, but hopefully Alpha-2 will be released at the end of that. I&#8217;m informally targeting the &#8220;85-90% completed&#8221; mark for the end of the Alphas and the beginning of the larger Beta test.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A few things: As far as new functionality goes, I&#8217;ve finished implementing the Mesh Output device. Currently it does NOT create optimized meshes, although that is planned. Even so, combining a lower-tri count mesh with a generated normalmap for the terrain can produce the appearance of quite a high detailed terrain if your engine supports [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"publish_to_discourse":"","publish_post_category":"","wpdc_auto_publish_overridden":"","wpdc_topic_tags":"","wpdc_pin_topic":"","wpdc_pin_until":"","discourse_post_id":"","discourse_permalink":"","wpdc_publishing_response":"","wpdc_publishing_error":"","footnotes":""},"categories":[2,4],"tags":[],"class_list":["post-29","post","type-post","status-publish","format-standard","hentry","category-world-machine-development-news","category-world-machine-pro-development"],"_links":{"self":[{"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/posts\/29","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/comments?post=29"}],"version-history":[{"count":0,"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/posts\/29\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/media?parent=29"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/categories?post=29"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/tags?post=29"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}