{"id":122,"date":"2008-12-25T09:35:37","date_gmt":"2008-12-25T09:35:37","guid":{"rendered":"http:\/\/world-machine.com\/blog\/?p=122"},"modified":"2008-12-25T09:35:37","modified_gmt":"2008-12-25T09:35:37","slug":"merry-christmas","status":"publish","type":"post","link":"https:\/\/www.world-machine.com\/blog\/2008\/12\/merry-christmas\/","title":{"rendered":"Merry Christmas!"},"content":{"rendered":"<p>Hello folks,<\/p>\n<p>It&#8217;s been a while since the last blog posting! I just wanted to wish everyone a merry christmas and happy holidays around the world.<\/p>\n<p>Things have been a bit quiet lately as I&#8217;ve had a couple things happening in real life that have demanded a great deal of attention; however there is another bug fix release coming along soon for WM 2.<\/p>\n<p>It should be a much easier upgrade than WM 2.1 has been, as the lack of file path changes means that it will be much harder to break anything.<\/p>\n<p>The main things being slated for the next minor release are:<\/p>\n<p>1) Bugfixes. Obviously! A number of discovered issues should be fixed &#8212; which ones I will post soon.<\/p>\n<p>2) Improved memory handling. I&#8217;ve been experimenting with a system to automatically page out (currently unneeded) heightfields to disk, allowing for worlds to be built much more effectively when RAM is an issue.<\/p>\n<p>3) Functionality improvements &#8212; other than the memory issues, there aren&#8217;t a ton currently slated.<\/p>\n<p>Between Christmas and the New Year I&#8217;m going to set down and plan out the course of WM 2 through the next year, so I should have more to share with you all regarding future developments then.<\/p>\n<p>Cheers!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello folks, It&#8217;s been a while since the last blog posting! I just wanted to wish everyone a merry christmas and happy holidays around the world. Things have been a bit quiet lately as I&#8217;ve had a couple things happening in real life that have demanded a great deal of attention; however there is another [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"publish_to_discourse":"","publish_post_category":"","wpdc_auto_publish_overridden":"","wpdc_topic_tags":"","wpdc_pin_topic":"","wpdc_pin_until":"","discourse_post_id":"","discourse_permalink":"","wpdc_publishing_response":"","wpdc_publishing_error":"","footnotes":""},"categories":[4],"tags":[],"class_list":["post-122","post","type-post","status-publish","format-standard","hentry","category-world-machine-pro-development"],"_links":{"self":[{"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/posts\/122","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/comments?post=122"}],"version-history":[{"count":0,"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/posts\/122\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/media?parent=122"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/categories?post=122"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.world-machine.com\/blog\/wp-json\/wp\/v2\/tags?post=122"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}