SPRWorld @CBPRLSPRKx/様様様様様様様様様様様??PARM P1StyleP1/CAEScalessP1> #<@?PersistenceP1OctavesypeP1@@Gainr StrengthP10??OffsetP1 SeedP1 BCHeightepthP1??Distortion AmountP1面Distortion EnableP1hDistortion DirectionP1面Stabilize SynthesisOUTPoutput様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様様zSPRK様様様様様様様様様様様様様様様洋PARMCGRDSPRK #?>PARMP1?BRadiusof Inputs,How large an area the gradient should coverP1Type Choice!The type of radial gradient usedSphericalGaussianDiamondSquareConeCURV:(:5F:h;;;;W;Pq;:;;;餌; ;;;';;F;ワ;兆;a<^ <舌<`<#<,<醋6<6AF=2K=DP=sU=-Z=\`=e=2'k=p=Dv=L|== ==0=/=O=y=姚=T=1=P=<孱=2==煉=Xg=彜=J=f損=t>=4紳=E=佗=,b=0==>=諂==:[=0=寤=x試==z=6h=O`=1>9>G>\>/y > > >椙>4>j> >Za>篋> >z">$>rE'>)>,>|.>0>E3>筈5>i8>3^:>乏<>?>QA>C>否E>H>gZJ>L>N>Q>6S>#lU>.W>Y>)\>,O^>`> b>8e>]g>爬i>k>vGn> p>Tr>Cu>w>Zy>J|>"~>E>.> >& >=>q>ぇ>>> \>O>>1>>>*>>メ>@>>C>g>孤>+> >リ>F>>(>F>>慾>">b>a>h姚>>Y6>`>t>險>∨>蟲>>Q">`=>X>t>>噂>簷>徐>#>R>>眩>>BM>^>醸>`>侈>dK>l厦>e>>覦>h>,>>榑><芸>×>l>b>>}>8z>wv>~q>j>a>V>#J><>U/>#>>>?(?j?B?>?舗? ?L,?*] ?f ?~ ? ?Z?茲?鴆?@?f?? /?|?u?&?Y??n?$?e ?]!?帷"?^.$? v%?&?2(?j)?*?30,?e-?u/?0?"2?3?P5?6?d8?gO:?L?StrengthoiceLThe strength of the combination. High values cause a mroe pronounced effectIVRTSPRK??PARMERD2SPRK0Post-Impact Erosion??PARM P12AmountP1:c>?HardnessP1??CapacityceP1Filter TypeP1%I>?Filter StrengthP1MethodP1!SeedP1,K=>River DepthP1@?River BiasAmountP1Multiscale EnableP16M>?Multiscale BiastionP1Multiscale SynthesisSPLTSPRKP??PARMP1OutputsMethodonMEPATH=\DocumeHSELSPRK??PARMP1?MinimumP1??MaximumP10>?FalloffceP1Falloff typeERD2SPRKP@>???PARM P1dAmountP1?HardnessP16MS>?CapacityceP1Filter TypeP1!>?Filter StrengthP1MethodP1fXSeedP1(=>River DepthP1楊L=@?River BiasAmountP1Multiscale EnableP1>>?Multiscale BiastionP1Multiscale SynthesisHSELSPRKBasic Edn Selector??PARMP1UUE??Minimumee\Program FilesQTJAVP1UUE??MaximumESSIONNAME=ConsoleSystP1??FalloffcedsOCALS~1\TempTMP=P1Falloff typeauE=RemnantUSERPRWARPSPRK??PARMP1OhDirectionECTURE=x86PROCESSOR_I1The angle to displace the terrain at. 0 is NorthP1@>?StrengthcAMDPROCESSOR_LEVEL=15The amount of distortionP1CenteredsQTJAVA=C:\Program FilKCentering makes all displacements occur from the middle of the heightfieldP1Edge HandlingstemDrive=C:SysteLFor unknown pixels on the edge, we can synthesize them from one of two waysRepeat edge valuesMirror interior valuesBPRLSPRKP16MS>???PARM P1StyleP1CAEScalessP1? #<@?PersistenceP1OctavesypeP1@@Gainr StrengthP1@??OffsetP1 SeedP1 BCHeightepthP1??Distortion AmountP1?Distortion EnableP1hDistortion DirectionP1Stabilize SynthesisBLURSPRK_??PARMP1Blur typeVE=C:HOMEPATH=\Docume#The type of blurring filter to useUniform (fastest)GaussianMotion BlurP1Blur radiusorkSDK\include\LIB=QHow large the blur kernel is; this controls how strongly the terrain is effectedP1Scale-independantR_OF_PROCESSORhScale independance ensures the effect doesn't change radically between a low and high resolution renderGRADSPRK  0 ??PARMP1uhDirectiononogram Files\Common &The angle of the gradient. 0 is NorthP1?BWidththampleexeFP_NO_HOST_CHThe width of the gradient areaP1TilingdampletINCLUDE=D:\VisuNoneLinearDiscontinuousCMB2SPRKxP??PARMP1MethodonOutputsmWhat technique should be used to combine the two inputs. See the Help file for more information on specificsAverageAdd SubtractMultiplyMaxMinPowerRootP1??StrengthoiceeLThe strength of the combination. High values cause a mroe pronounced effectSPLTSPRK??PARMP1OutputsT@          ??B