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World Machine Pro Development

Components..

I’ve finally gotten a chance to turn my attention to quickly bringing Explorer Mode up to date with the WM 2 featureset.

explorer1.jpg
Some things are not necessary any more, like the ability to set the renderquad from Explorer — you’re better off exploring and then flicking into layout view to precisely define the boundaries.

However, it’s still just as useful (and cool) to be able to fly around the world at large and see things. Not to mention that with Layout View now being strictly an orthographic projection, the ability to see in perspective is quite handy.

By Stephen

Founder of World Machine

2 replies on “Components..”

Hi!

Just found yor page/program via a Swedish 3D forum link. I’v tried some features of the basic version and I must really say that I like it! Alot! Can’t wait to see what 2.0 will do. I haven’t done anything worth publishing yet, but this tool is very helpful for me to get good terrain (with control!) for my backgrounds.

Keep it up!

=o)
Sigge

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